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The rumours were true, Returnal is coming to PC

The rumours were true, Returnal is coming to PC... "soon"

After months of sneaky Steam listings, the hectic but excellent Returnal is officially heading to PC. Confirmed tonight during The Game Awards pre-show, Housemarque's arcade-y timeloop shooter doesn't have a precise release date just yet, but it is "coming soon" according to its fancy new PC trailer. Have a look below.

Watch on YouTube

I got a fair way into Returnal when I played the PS5 version for the first time late last year, but its intense baddies and shoot 'em up-style laser attack patterns proved to be just a bit too much for me in the end. They don't mess about those aliens, that's for sure. Still, I had a cracking time zooming through its stunning worlds and blastin' away alien beasties until it got too difficult, especially when I didn't think Returnal would be my cup of tea. I've never been too great at Housemarque's arcadey shmups, and while it did take a while to find my groove with Returnal, once it clicked, it really clicked.

To recap: Returnal chucks you into the space boots of Selene, whose ship crash lands on a mysterious planet that seems to be stuck in some kind of timeloop. Indeed, every time Selene biffs it, she's plonked back at her crash site again, bereft of any of the weapons or pick-ups she accumulated in her previous run. The great thing about Returnal, though, is that its worlds are procedural, remixing its rooms, locations and enemies to give you a fresh challenge each time. It all adds up for a surreal, breathtaking experience, and I can't wait to jump back into it on PC, presumably sometime next year.

Disclosure: Alec Meer (RPS in peace) works at Housemarque these days, and wrote Returnal's DLC.


For more of the latest news and trailers, check out our Game Awards 2022 hub. We also live-blogged the show as it happened right here.

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About the Author
Katharine Castle avatar

Katharine Castle

Former Editor-in-chief

Katharine used to be editor-in-chief for RPS. After joining the team in 2017, she spent four years in the RPS hardware mines. Now she leads the RPS editorial team and plays pretty much anything she can get her hands on. She's very partial to JRPGs and the fetching of quests, but also loves strategy and turn-based tactics games and will never say no to a good Metroidvania.
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