Staff from Black Isle then left to form Obsidian and "everything kind of collapsed and in the process," Sawyer added, noting that shortly thereafter, "Interplay sold the rights for Fallout to Bethesda."
With regard to his plans for the canceled project, Sawyer pointed to the squad-based game Fallout Tactics: Brotherhood of Steel—which featured both real-time and turn-based modes—saying he wanted to make Fallout 3 a turn-based game, but due to pressure from retailers against turn-based games, they planned to compromise and make Fallout 3 a game that offered both real-time and turn-based modes of play.
For more on the history of Fallout 3, find out what Obsidian CEO Fergus Urquhart told IGN about another canceled Fallout 3 project, which ultimately led to the creation of Icewind Dale. While you're at it, check out this week's new episode of IGN Expert Mode to find out what Sawyer had to say about a hilarious wedding scene he wanted to include in Fallout: New Vegas. Alex Osborn is a freelance writer for IGN. Find him on Twitter at @alexcosborn.